Monday 19 June 2017

Environment Build

In this screen shot I am building the bigger house you can see on the left of the front of the map. I used a Cube to design this house and the extrusion comand. 

This screen shot is of a public chair, I aslo used a cube to design this seat using the extrusion command and scaling tool. The picture on the right is an enlarged version of the same model chair, this seat would be used to seat more than just 2 people at a time, and can be seen behind the bigger house on the left of the front of the map.


Here are 2 screen shots of the tree design. On the left is the actual tree model created from a cylinder using extrusion, stretching and scaling of the vertices and faces of the shape. On the left is a set of tree duplicates placed in line resemble a row of finely cut trees set around all of the buildings and the walls. 

The second set of buildings I created were these two small houses. Built from a cube model, I used the same techniques to transform the cube into a house model. Such techniques as extrusion, subdevision and scaling.

Here is a screenshot of the Last buidling I created and its contents. On the left you can see the entire temple, invluding the small ranp walk way and all the supportice pillars. I created the pillars seperetly and then attached them onti the roof and the floor of the temple. Within the temple is a chalice/gobblet of fire the illuminates the map with a bright light. I created the chalice and pillars from cylinders using extrusion and subdevision on both. I then duplicated the pillars and placed them underneath the roof and on top of the ramp walk way.


Here is a screen shot of both the outer and inner walls of the map. The wall on the right is the outer wall and the wall on the left is the inner wall. These were aslo created using a cube and then extruded to long lenghs to made resemble a miniture wall and a big seperation wall. 




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